Chris Tapsell
Opinion
What is the point of Xbox?
The platform holder has repeated the same terrible mistakes for over a decade. The reason is simple: its priorities are back-to-front.
Review
Harold Halibut review - sub-aquatic sci-fi adventure is a little too prog-rock
Space-mod at sea.
News
Interview | Epic Games: mobile "gatekeeping" is "at the heart of why the industry is in a rut"
Saxs Persson talks storefronts, UGC, and "rehabilitating" the word "metaverse".
News
Fortnite exec on kids making games: Island Creator Program is 18+ because "this is professional labour"
But wants to "mindfully change that" for creating with Lego.
Feature
What we've been playing - indie preview special edition!
A few things that caught our eye at GDC, Day of the Devs, and ID@Xbox.
Preview
The Crush House is a "thirst-person shooter" that holds a mirror to reality TV production
"When you watch reality TV, you experience a lot of the same emotions as watching horror…"
News
Roblox Studio boss: children making money on the platform isn't exploitation, it's a gift
UPDATE: Roblox responds.
Feature
Roblox's new AI creator tools conjure all the wonder and scepticism of a magic show
Roblox Studio talks new AI features, UGC, and the "shift from players to creators".
Interview
The big Larian interview: Swen Vincke on industry woes, optimism, and life after Baldur's Gate 3
"When you push too hard, it breaks."
News
How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects
"I thought: if I'm going to change the environment anyway, I might as well go hard!"
News
Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think
"Are we really doing this? Development is going to be chaos."
News
Larian's next game will have different "tone, style, way of doing it" to Baldur's Gate 3, but won't "dwarf" it
Swen Vincke elaborates to Eurogamer.
News
Larian's next game won't be Baldur's Gate 4, DLC, or anything with Dungeons & Dragons
"We're gonna move away from D&D and start making a new thing."
News
Feature | Ubisoft unveils generative AI "NEO NPCs", and the spirit of Peter Molyneux's Milo lives on
"What's in it for the player?"
News
Dune: Awakening won't feature sandworm-riding at launch - and no penis-sliders either
"A lot of sandworm jokes though."
Interview
Dune: Awakening devs explain "alt history" approach to Conan: Exiles' vast, intricate follow-up
"I think the player's interactions with spice can be pretty f***ing interesting."
Feature
Wishlisted | Harold Halibut turns Starfield's best side quest into a vividly human world
Bream me up.
Review
Suicide Squad: Kill the Justice League review - an idea destined to fail
Death by a thousand buffs.
Feature
What To Play | What to play this February 2024
It's a bumper month - here's what we recommended.